

Pre-mission elements such as the briefing session and ship configuration are superbly presented, with a lot of details and options to choose from.

You play a member of the GTVA, a Human-Vasudan alliance which is fighting a group of human rebels who call themselves the NTF.įreespace 2 improves upon the excellent Freespace in every respect. The game begins with an alliance of humans and alien Vasudans attempting to rebuild their armies 32 years after the end of 'The Great War,' the battles of which were the subject of Freespace. In fact, in my humble opinion the fun factor of Freespace 2 far surpasses that of Prophecy Gold, the last Wing Commander game, by a considerable margin. The strong emphasis on plot development combined with spectacular graphics and story-based missions make Freespace 2 a worthy contender to Origin's more well-known Wing Commander games. This offers better sound quality in cut scenes and briefings and more modern graphics.Undoubtedly one of the best 3D space combat games ever made, Freespace 2 by Volition is a superb space opera of epic proportions.
#DESCENT FREESPACE CODE#
The game is now more commonly known as Conflict: Freespace - The Great war or simply Freespace - The Great War.Ī modification is available for the games sequel, Freespace 2, that ports the campaign from Freespace to the Source Code Project. The second was Volition, who developed Freespace, the Descent name was only chosen to avoid trademark issues with another companies disk compression utility also known as FreeSpace. The first was Outrage which shut down in 2003. However Parallax Software, the developers of Descent were split into two studios after the release of Descent 2. Though the games bare the name 'Descent' which invokes thoughts of the Descent series, the FreeSpace games are unrelated to the universe the Descent games are set in. Weapons options ranged from pulse lasers to multi-warhead swarm missiles and targeting computers aided in the targeting of moving objects and ships.ĭescent: FreeSpace received the expansion pack ' Silent Threat' before getting its true sequel FreeSpace 2 in December of 1999.

Gameplay allowed for custom loadouts of weapons configurations and adjustment of the ship priorities between speed, shield strength and weapon energy. The story progression in Descent: FreeSpace was furthered through mission briefings and in-mission conversation between pilots and gameplay designed was inspired by its space-sim predecessors X-Wing, TIE-Fighter, and Wing Commander.

Several additional missions follow and set up the games climax in a subspace battle to take down the Lucifer. The captured vessel reveals the true threat: a Shivan vessel designated "SD Lucifer" - a capital ship of immense proportions. While fending off the Vasudan splinter group 'Hammer of Light' along the way, the player becomes the key to the capture of a Shivan vessel through which weaknesses can be found. Confronted with the grim reality of assured obliteration at the hands of this new foe separately, Terrans and Vasudans are forced to join forces out of hopes that the collective strength of their new alliance will help them stop the advance of the Shivan armada.Īs the plot unfolds, players embark upon several intense missions under the new alliance to attempt to find ways to overcome the Shivan technological advantage that keeps allied forces from either targeting or damaging Shivan vessels. As the war progresses through several missions, a new, unexpected and frighteningly superior enemy called the Shivans emerge and lay waste to combatants on both sides of the war. Players are taken through a gameplay tutorial before they are thrust into the middle of patrol missions for an ongoing conflict with an alien enemy known as the Parliamentary Vasudan Empire. The story centers around the role of a lone human pilot of the Galactic Terran Alliance (GTA) who becomes the unlikely protagonist and hero.
